Life Stacked
Tetris- inspired gameplay with a twist. I am passionate about advocating for a healthy work-life balance through the lens of mindfulness as a holistic approach to balance. Driven by interaction and community engagement, I wanted to create a conversation about quality of life and personal fulfilment around an already familiar game that would allow for physical movement and social connection while opening discourse


Game Designer – Developed core mechanics and balanced gameplay.
Creative Director – Established the artistic vision and storytelling theme.
Producer – Managed timelines, deadlines, and team coordination.
Programmer – Implemented game mechanics and optimized functionality.
Playtest Coordinator – Organized playtests and gathered player feedback.
Community Engagement Facilitator & Marketer – Promoted the game and engaged with players.