Life Stacked


Tetris- inspired gameplay with a twist. I am passionate about advocating for a healthy work-life balance through the lens of mindfulness as a holistic approach to balance. Driven by interaction and community engagement, I wanted to create a conversation about quality of life and personal fulfilment around an already familiar game that would allow for physical movement and social connection while opening discourse

Responsibilities in the Project

Game Designer – Developed core mechanics and balanced gameplay.

Creative Director – Established the artistic vision and storytelling theme.

Producer – Managed timelines, deadlines, and team coordination.

Programmer – Implemented game mechanics and optimized functionality.

Playtest Coordinator – Organized playtests and gathered player feedback.

Community Engagement Facilitator & Marketer – Promoted the game and engaged with players.